Adobe Premier: Effects
This tutorial involved recapping on what we learned in the previous week, as well as taking it a step further and begin using effects. Firstly we created a new project, ensuring we used HDV 50. Using the media provided from our tutor Steve, we imported them into Adobe Premier. This was done by going onto File>Import and selecting the files.
Last tutorial we were introduced ways of clipping media and how to make it easier using the shortcuts. We put this into practise. After 2 seconds into any of the clips we would press “I” which is a way of selecting a starting point within media; and to create an ending point, we pressed “O” at 12 seconds, ensuring that we therefore had a 10 second film. With the media selected, we inserted it into our timeline; this could either be done by pressing “insert” or the comma (,) character.
We repeated this process with our other 4 clips, therefore had each 10 seconds clips within the project timeline. Steve then introduced us to transitions. Transitions are how one clip moves onto another. Common transitions are cross fade and colour change. When using these they can work well according to the context of your media. For example, if dreaming, the cross fade can work well; or if a character has passed out, the screen turning black would work well. We decided to use the transition “cube spin”. This was done by selecting effects, going onto video transitions and finding “cube spin” within the 3D motion option. To place it into the project we simply drag and dropped it, placing it between two clips of media so that one will “cube spin” onto another.
We then looked at video effects. By clicking onto image control, there was a selection of effects- we chose Black and White. To apply it to the media, again it was a simple drag and drop method onto the clip you wished to be edited. Steve then showed us that we can use more than one video within the project by overwriting one clip onto another video track. Therefore it would show more than once clip at a time. By doing this you can have the opacity low on one clip, so you can just see both. Or, what we did, was to change the scale of the overwritten clip and position it in the top right corner, so you could see both clips playing.
Sequences are useful for when wanting to split up parts of your media into different categories. For example, one sequence could be for fight scenes, therefore would be titled “fight sequence”. In this case we renamed our project sequence to Car Chase. When creating any other sequences, you can apply them onto another, however when doing this, any changes made to the original will therefore change what is applied on other sequences.
To add a title to the project we went to File>Title. We then changed the text to “roll” and “start off screen” therefore it would move onto the screen rising from bottom to top- like credits. Once this was done, the title window could be closed and the text would be entered in the project where it can then be dragged and dropped into place.
Finally we looked at how to export. This was done by going to File>Export>Media while the sequence was selected, and ticked match sequence settings. When exporting, it is important you know the purpose of the media as there are different output options which effect how the media is used. The standard setting we usually would work with is HD 1080i 25. If sending to the web, we would send it out as H.264, as its the most common standard for the internet.
I found this tutorial rather straightforward and feel as though I am becoming more familiar with the general use of it, especially when using shortcuts and terminology.