Cinema 4D: Introduction
Today’s session, instead of our usual After Effects tutorial, we were introduced to Cinema 4D, which is quite exciting because it is an advanced 3D program and a lot of people on the course probably have never used it, I know I haven’t. However, It did look complicated, therefore part of me wasn’t looking forward to it. Like most 3D tools, it allows artists to model and animate objects creating motion graphics and in a very professional finish.
Firstly our tutor Jay went through the basics of the program- the tools and functions. This was useful because it immediately told us how to use and navigate around the program. One of the tools Jay introduced us to was the drawing tool. Selecting this, we drew a free hand “doodle” which he then showed how we can manipulate. Jay then introduced us to adding different shapes along with text, all aspects are editable. Our first task was to create a cube shape. The intention was to animate this shape moving from one side to the other. Some aspects with Cinema 4D are similar to After Effects, for example, when animating, it used an animate button which worked pretty much in the same way. We then added a “modifier” to the cube in order to manipulate it, we intended the cube to bend In one direction. Going through different settings in the cube and the modifier change how the manipulation is perceived.
Next we began looking at “materials” where you can add a finish to the shape or object for the final render. We created another Shape, to replace the cube, this was a sphere. The intention was to create the earth. Firstly we were shown how to colour the shape. This was done through Materials>colour and then select colour. After changing my sphere blue, Jay told us to select the button next to materials. This allowed us to attach an image file as the material, it would appear to have wrapped around the object or shape you are working on. As we were creating the earth, we chose a map which Jay provided for us. This created the general end product, however we adjusted aspects to make it look better. For example, adding a floor, working with the shadows, and adding a shine finish to the sphere. Lastly we simply had to render the image. The end product was high quality and looked very real.
It was interesting using Cinema 4D. Like After Effects, I think I will find it rather challenging because it is something I am not used to, however, if I become familiar with it, I can see it being very beneficial in the future. Below shows different stages when going through the tutorial.